Map creative
AI workflows visually.
Bring image, video, text, voice, control, and automation models into one reusable node graph. Change one step without regenerating the whole process.
Built for teams that ship with AI.
The canvas is only one part of the product. Mini AI Studio also keeps sessions, assets, collaborators, GPU runtime, and custom workflows organized around production work.
Session library
Save, duplicate, rename, favorite, search, and organize production flows into folders as the canvas history grows.
manageTeam sharing
Invite collaborators as viewers, runners, or editors, with role-based access and shared session notifications.
teamMedia gallery
Keep generated images, videos, and audio in one place with filters, previews, favorites, and download actions.
assetsParallel generation
Run independent branches faster with queued GPU tasks, node-level status, and targeted reruns from any step.
speedCustom LoRA workflows
Use character and style LoRAs in repeatable flows, with room for custom training and private model workflows.
customGPU-minute control
Track GPU runtime, queue position, active billing sessions, and capacity needs before a large production run.
billingOne canvas for every generation step.
Build flows from focused nodes for inputs, image generation, video generation, audio, utility steps, batching, and final assembly.
Prompt + Refiner
Prompt inputs, AI rewriting, translation, summaries, keywords, and image-aware prompt refinement.
textUpload Photo
Drop source images, references, product shots, characters, and masks directly into the graph.
inputUpload Video
Use existing clips as source footage for VFX, head swap, frame extraction, trim, and mux flows.
inputUpload Audio
Route voice, music, or raw recordings into transcription, muxing, and downstream generation steps.
inputImage Generator
Create new images and controlled variants from prompt, pose, depth, and reference inputs.
imageInpaint
Edit selected regions with masks, prompts, and multiple references without rebuilding the whole asset.
imageImage Upscaler
Upscale selected outputs with sharpness, grain, and quality controls for final delivery.
imageHead Swap
Swap heads in still images while preserving pose, lighting, and garment context.
imagePose + Depth
Extract pose and depth maps from images so other nodes can reuse structure and camera geometry.
imageDynamic Camera
Render new camera angles from a source image with azimuth, elevation, and distance controls.
imageVideo Generator
Generate motion from image, prompt, camera, and timing inputs inside the same workflow.
videoVideo VFX
Apply video effects from source clips and prompts while preserving the surrounding workflow.
videoVideo Head Swap
Run head swap workflows on video sources with seed, CFG, pose, and step controls.
videoFrame Extract
Pull frames out of video for image branches, references, previews, and downstream edits.
videoVideo Trim
Cut clips into reusable ranges before muxing, VFX, or final assembly.
videoText Overlay
Add text overlays to video outputs as a graph step instead of a separate editing pass.
videoMusic Generator
Generate music from style prompts, lyrics, BPM, key, duration, and language settings.
audioText to Speech
Create voiceover clips from copy and route them into video or media mux nodes.
audioSpeech to Text
Transcribe audio to text for captions, summaries, prompt reuse, or script refinement.
audioMedia Split
Split combined media streams into separate audio, video, and image outputs.
utilityMedia Mux
Combine video and audio branches into final deliverables without leaving the canvas.
utilityLoop
Repeat node runs across batches, variants, or structured lists of inputs.
utilityGPU Control
Gate heavy generation nodes behind explicit GPU readiness and runtime control.
utilityComment
Document graph decisions, client notes, and production instructions inside the workflow.
utilityTurn experiments into production flows.
Most AI tools give you an output and hide the process. Mini AI Studio keeps the process visible, reusable, and editable, so good results can become a system your team can run again.
Keep the recipe
Every asset stays connected to the prompts, source files, model choices, seeds, masks, voices, and export settings that made it.
traceChange only what matters
Swap a model, adjust a prompt, replace a reference image, or test a new voice without rebuilding the whole creative chain.
rerunRepeat the win
Use a proven graph for the next product, language, placement, or client request so production gets faster with every finished flow.
scaleSee what a connected creative workflow can make.
Explore campaign visuals, product stories, and motion concepts built from reusable node flows.
Pay for runtime, not seats.
Pro is built around GPU time and workflow storage. Public pricing should stay simple until the docs and billing pages are finalized.
Runtime
- Metered to actual runtime
- No monthly subscription required
- Use the full Pro node canvas
Large Projects
- Volume runtime planning
- Workflow onboarding for production teams
- Custom capacity for high-volume projects
Still on the fence?
What can I build with Mini AI Studio?+
You can build reusable AI workflows for product images, campaign variants, motion assets, voiceover, editing, and media assembly. The canvas keeps each step connected, so a result is a repeatable process instead of a one-off prompt.
How is this different from a prompt-only image or video tool?+
Prompt-only tools hide the production path. Mini AI Studio shows the graph: source media, prompt refinement, generation, upscaling, voice, video, and export nodes. You can inspect the workflow, change a single node, and keep the parts that already worked.
How does GPU-minute pricing work?+
Runtime is billed at $10 per GPU hour, which is about $0.17 per GPU minute. You pay for the generation time your workflow uses, and larger productions can contact sales for capacity planning.
Can teams reuse the same workflow for future projects?+
Yes. The goal of the Pro canvas is to keep prompts, models, media inputs, and settings together as reusable flows. Teams can adapt a proven graph for the next product, market, language, or campaign variant.
Do I need to know every model before starting?+
No. Start with the outcome you need, then add nodes as the workflow gets more specific: upload media, refine the prompt, generate stills, animate frames, add voice, upscale, trim, or mux the final asset.
What happens when a generation fails or needs changes?+
The graph makes the failure easier to isolate. You can change the node that caused the issue, keep successful inputs and outputs, and avoid spending GPU time rerunning unrelated steps.
When should I contact sales?+
Contact sales if you expect high-volume GPU usage, repeated campaign production, a team rollout, or custom capacity needs. We can help plan runtime, workflow onboarding, and production usage before a large project starts.
Open the canvas.
Build the impossible.
Start in Pro, connect the first few nodes, and keep the workflow when the output works.